I also stream on Twitch! If you want to keep up to date with my Let's Go Pikachu/Eevee shiny hunts, follow me on Twitch at
RANDOMIZATIONS:
- The main change is, I put the shiny rate to around 1/1000
- Random encounters, abilities, held items, evolutions, TM's, static encounters, gift pokemon, and trainer pokemon.
- Important trainers have 6 pokemon
-Level up moves randomized, learn new moved every 3-4 levels.
- Moves: 50% Bias towards STAB, all pokemon have 4 moves, no fixed damage moves.
RULES:
- The rules are the same as a nuzlocke, but the first encounter that I can try to catch has to be shiny.
- I'm only allowed to catch the first shiny encounter in each route, and if I faint it or fail it, I'm not allowed to catch any other pokemon.
- If a shiny pokemon faints, it is considered dead, and I have to deposit it into a PC, or release it.
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