The flood are villains for good reason.. We as humans in Halo have a lot to accomplish and consider, we think in abstract and juggle multiple trains of thought... But what if the flood weren't the villains? What if we had a halo game that, through its mechanics, pacing and framing of the action… allowed us to briefly immerse ourselves in the mindset of these parasites? Thats what these mods I played for combat evolved aimed to do. The Flood Virulence:
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